Ultima Final Fantasy | The Ultimate Final Fantasy Podcast

Final Fantasy Crystal Chronicles: Echoes of Time

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Synopsis

Development The game was released in Japan on January 29, 2009. The North American version was released on March 24, 2009, and the European version was released on March 27, 2009. The Australian version was released on April 2, 2009. DS Orignal with a Wii Port The game was revealed to the public at the 2008 Tokyo Game Show. It uses a new engine created by Square Enix called the "Pollux Engine", which allows players to link up and adventure together in multiplayer mode regardless of which version of the game (Wii or Nintendo DS) they are playing. The Wii version of the game contains a new trailer for Final Fantasy Crystal Chronicles: The Crystal Bearers. Director(s) Mitsuru Kamiyama (Worked on Crystal Chronicles and Ring of Fates) Producer(s) Kiyoko Maeda Designer(s) Hiroyuki Saegusa Artist(s) Yasuhisa Izumisawa Writer(s) Hiroyuki Saegusa Miwa Shoda Composer(s) Kumi Tanioka (Worked on Previous Crystal Chronicle Games).   Story Nameless Protagonist - game starts with a bad dream (Larkeicus) and then moves